Frequency Watchers

In a town where alien invasions are part of daily life, the citizens of Howell, MI struggle to survive in a world turned upside down. As extraterrestrial immigrants demand rights and tensions rise, the community begins to tear itself apart. Caught between two worlds, the Frequency Watchers must track the abducted and bring them home.

Life Events in Watchers Data Tables and Flickers

It's always better when data can tell it's own story without the help of the other systems and modules you may throw on later.  Data should be able to give you a sense of the game --- looking at the list above I get a pretty good sense of the game and maybe it does...

Working on Watchers

Initial Plotline and ThesisA world where alien abductions are routine and living with aliens is accepted as normal.When a world that allows for routine alien abductions and can do little to stop it , the world descends into a peaceful choas as living is now done...

Rosie the Riveter

Life in the factory is never dull, and the people are a handful—but when women start disappearing and the truth behind the factory begins to unravel, Rosie must confront the secrets head-on to protect the future of the factory and everyone inside.

Barracks and Office Space in Rosie the Riveter

Your content goes here. Edit or remove this text inline or in the module Content settings. You can also style every aspect of this content in the module Design settings and even apply custom CSS to this text in the module Advanced settings.Your content goes here. Edit...

Mr. Travis Kline

Mr. Kline has the strange habit of not only always being boss but eating in private for some reason.  I took some slight inspiration from a very old musical called The Pajama Game.

Procedural & Modular WWll In Game Posters

Creating a purpose for each poster comes with the title picking a title that is both meaningful and allows for freedom. Such as  Military Secrets at BayThat is my prompt to my engine in Unreal and then I will decipher. Dicherping ---->Dicherping ----> will come...

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